Dreamy is a dating simulator that places the player into conversations with potential suitors where physical appearance matters. The objective of the game is to find a date during a 30 day trial of a dating service. The central game mechanic in the game is choosing how to respond to potential suitors. These conversations highlight the choices and reasons for risk-taking behavior associated with indoor tanning. Components and content in Dreamy are based upon two behavioral prediction models: Integrated Model of Behavioral Prediction and the health belief model. The game mechanics have been designed to target salient beliefs and attitudes to determine behavioral intention to engage in tanning behavior and discourage indoor tanning.